Showing posts with label environment. Show all posts
Showing posts with label environment. Show all posts

Thursday, April 17, 2014

17.04.2014

More sketchy trees and rocks.

Monday, April 7, 2014

7.04.2014

Started as a simple, flat color test shot (for animation) but ended as.. something. Something, that lacks good composition and have horrible, muddy color pallette. I don't draw environments, I'm not comfortable with them, so crits and overpaints are more than welcomed. Help, please D: !! (I need to do some enviro studies).

Wednesday, January 8, 2014

8.01.2014

Finally done with it.. or not? I still have to get it animated (and composited), but hey, that should be easy.

Sunday, December 15, 2013

15.12.2013

Finally, a long break from college, which gives me extra time to work on a massive alien planet landscape-asset-thingy. Above it's just a rough layout, so I've all my elements in right places and can start adding detail. I've finished rough cut of my video on friday and it seems like I've got more time to showcase this, hopefully epic, landscape (really excited! and my footage wasn't as shaky and horrible as I expected it to be).
Meanwhile, I'm also (slowly) working on little, one minute animation project. Just a few, quick character designs.
Let me know what you think of them :)

Monday, November 25, 2013

25.11.2013

Alien planet thumbnails for my green screen sequence. Deadline for VFX is getting closer and closer so I'll post more and more college related work. Those briefs are keeping me super busy lately ;). But are fun to do.

Tuesday, April 2, 2013

Game module - Concept art

All 4 ideas for shell houses.

And a slightly bigger version of the most recent one :). More info about the project (as well as inspirations and game reviews) can be found on the other blog.


Wednesday, March 27, 2013

27.03.2013

Yet another Shell House concept :). I really enjoy working on this project.