Few months ago I've got involved in an animation project for the local council, which, unfortunately, had to be put on hold. Still, I wanted to share at least few things I've done for it, like character designs.
Friday, August 22, 2014
Thursday, August 21, 2014
Saturday, August 9, 2014
9.08.2014
Back to my alien creatures, time for a full body concepts. After I'm done with monk and warrior guys, there is their fantasy town to design. I'm starting to wonder if it should be made into a simple Unity game level?
Friday, August 8, 2014
Tuesday, July 29, 2014
29.07.2014
Just playing with some concepts, making a weird looking alien race. Hopefully I'll get some colour sketches done too.
Wednesday, July 23, 2014
Wednesday, July 16, 2014
Monday, July 14, 2014
Saturday, June 28, 2014
::Interesting Stuff|04::
Two things today :)
Women are not too hard to animate - an interesting article explaining why Ubisoft excuse for not having a female assasin is lame. Also, kudos for Sunset Overdrive Insomniac team for implementing an female assasin in their game within few days (yes, it's a same model with just diffferent texture/clothes but hey, no complains).
Duet - a beautiful, hand drawn animation, created by Glen Keane. Also, a really nice making-of explaining the technology behind this piece.
Women are not too hard to animate - an interesting article explaining why Ubisoft excuse for not having a female assasin is lame. Also, kudos for Sunset Overdrive Insomniac team for implementing an female assasin in their game within few days (yes, it's a same model with just diffferent texture/clothes but hey, no complains).
Duet - a beautiful, hand drawn animation, created by Glen Keane. Also, a really nice making-of explaining the technology behind this piece.
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