Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts

Thursday, May 4, 2017

Smart kids - line up

Finished illustration and few sketches. Inspired by 'Hidden Figures' - what an amazing movie it is!
I forgot about uploading things to this blog, I'm way more active on instagram and twitter, but going to schedule for posts tonight so stay tuned for more!

Tuesday, November 22, 2016

22.11.2016

Character concept based on a sketch from daily challenge.

Tuesday, November 15, 2016

Wednesday, June 8, 2016

08.06.2016

Another bunch of dailies, bit cartoon-y this time, with a hint of  props concepts.

Wednesday, May 4, 2016

04.05.2016


My take on Cernunnos, represent as a young, curious boy. Bunch of prelim sketches, head and full body color sketches.I was really happy with these drawings few weeks ago, but now I can only see mistakes.

Monday, March 28, 2016

28.03.2016



Bunch of sketches done during past few days. Hope you had a great Easter guys :)

Thursday, February 25, 2016

Noverium_concept boards 2

I thinmk it's a good time to share two more boards made some time ago for Noverium.net. You can check my first entry with more art here.

Infected board - something really nasty got prisoners of Red Solar and turned them into sludge dripping zombies.. ouch!
Cryo chamber board - this one was just too much fun to draw.

More lore entries and actual pages (which I may start sharing soon too. why not) can be found at noverium.net and on tapastic.

Wednesday, February 3, 2016

Sketch-a-day||January summary

Phew, survived :D First month done, 11 more to go. I have no concept of ongoing theme, summary above is a mess. Concepts, cuteness and randomness. Oh well, maybe February will be better. 
Bigger version of house concepts.

Tuesday, January 19, 2016

Noverium_concept art boards


Last year I've started working as an artist on Noverium, sci-fi comic created and written by zerogravityfizzyglug . We are back to the game after Christmas break and lots of epicness scheduled for the next few weeks!

Few concept boards, as I had to design everything (some charas had look established, by props, locations, spaceships didn't) :) 

I'm having ton of fun working on pages and put a lot of love into them so please take a look at the comic itself (updated weekly) at http://noverium.net or on  tapastic!

Monday, January 4, 2016

4.01.2016



Character sketches done for Victor's Parable and really fun sketch illustrations commission (who wouldn't enjoy painting something like this!).
Oh, don't worry, I'm still doing #sketchaday challenge, but so far posting it to twitter and tumblr.

Monday, December 28, 2015

28.12.2015

Had lots of fun while sketching these. I'm going to pick two-three designs and color them.

Friday, July 3, 2015

03.07.2015

Tower concepts this time, again something for my little personal game project. I think about using those as a save points. Still need to come up with more version, these are simply tests :)

Friday, June 26, 2015

26.06.2015


Another one, few more to come. This time not so fantasy themed, will try better with the next designs.

Thursday, June 25, 2015

25.06.2015

Fantasy Hut #1. I've decided to draw something a little bit different this time, something more from the realm of concept art than illustration (or just a sketch, because there are way too many sketches and unfished things). Got four other little houses sketched out and hopefully will get them finished this week. It's all up to Alice and how well she'll behave ;)

Saturday, June 20, 2015

20.06.2015

 
 Various bits and bobs I've been drawing lately, mostly for the game project that I'll hopefully one day make. I'm still trying to find a right art-style for it and leaning towards more colourful and cartoon-y, like Rayman Origins/Legends.

Friday, June 19, 2015

19.06.2015


Few weeks ago I had opportunity to draw bunch of assets for the Dream Factory, a sim game which you can check out here.

Sunday, May 31, 2015

Thursday, May 7, 2015

7.05.2015

Puppets I used for Fern Flower animation. Each part was on separeted layer because animating by changing rotation value and moving anchor points is so fun :)